It’s been some time since the last blog update, so it makes it tough to highlight some of the changes since then.
For any existing customers out there, you’ll be aware that in March/April Autodesk launched the 2015 release of products. For the 2015 version of Inventor we got some really great updates that I’m sure will benefit users. Many blogs that are active have documented these updates but my personal favourites within the Inventor 2015 release is the Freeform modelling and enhanced Direct Edit capabilities. These are by far not the only reasons to go to Inventor 2015 but definately some of the most powerful arguments.
The Freeform modelling functionality is the first implementation within Autodesk Inventor of some of the T-Splines technology Autodesk acquired a few years back.
In anyone has looked at Autodesk Fusion360, you'll already be familiar with this methodology.
In principle you add a primitive freeform object into your part then then manipulate the geometry by its body, face, edge or vertex to form the shape you need. There are a whole host of tools allowing bridging of faces, symmetry control, subdivision of indivudal faces, creasing of edges or more to create truly organic shapes.
Once finished this automatically switches the freeform object back to a watertight solid that can then make up the basis of a new part or be combined with further traditional features to define the component representation.
Direct Editing needs to be seen to be believed. Not only do we have the flexibility to edit non-native solids but we can apply the same toolsets to intelligent native Inventor components. This allows the flexibility to edit components without knowing its structure or history AND to top it off, any edit applied captures the inputed dimensions so a solid edit can also be parametrically driven.
If you want to see some more Inventor 2015 examples, see Jay Tedeschi’s Inventor 2015 overview here.